Wolfenstein 2 New Colossus Developer Explains Lack of Multiplayer
Wolfenstein 2: The New Colossus won’t have a multiplayer mode, it seems. According to one of the developers, the reason behind this is that it would dilute the single-player story. As is tradition in the series, the new Wolfenstein’s main draw and primary concern is the narrative. Therefore, the developers decided to focus on making the story great, instead of trying to do everything at once.
Fans of the Wolfenstein series know well enough that the main focus of the series has always been the story. And, based on the promotional material, it seems that Wolfenstein 2: The New Colossus will follow suit. The story seems pretty engaging, as well as over-the-top fun. That being said, crafting a good narrative takes time and effort. This, in turn, means that the developers have to sacrifice other things when making the game. As a result, Wolfenstein 2 won’t have a multiplayer mode, because it would “dilute” the story.
Tommy Tordsson Björk, narrative designer at Machine Games, recently spoke up about the lack of multiplayer in an interview with Gamesindustry.biz. He explained why the studio decided to make this sacrifice: “The only way we can create these super immersive narrative experiences is if we can solely focus on the single-player. Having a multiplayer component in this work process would just dilute it all. That’s the danger if you try to do two things at once. We just keep our heads together, and focus on making a really good single-player game… Doing our thing is what makes the game great.”
So, there you have it. The game might not feature a multiplayer mode, but you can look forward to an engaging, polished narrative instead. Wolfenstein 2: The New Colossus comes out Friday, October 27th for Xbox One, PlayStation 4, and PC. The Nintendo Switch version will come out some time next year.