Patch 1.22 Changelog | Witcher 3
CD Projekt Red have released another patch for The Witcher 3. Update 1.22 fixes a lot of the errors & problems people have been having since Blood and Wine came out.
There are three pages of notes – a lot has been fixed and improved upon. If you want to view the full list, check the changelog. Here are some of the more important fixes:
It’s only on PC at this moment, but console versions will be updated as soon as possible.
There are three pages of notes – a lot has been fixed and improved upon. If you want to view the full list, check the changelog. Here are some of the more important fixes:
- A diagram for Dark Iron Plates has been added to the crafting list
- Corvo Bianco upgrades will no longer stall indefinitely if you leave Toussaint while they’re in progress
- Roach’s tail won’t disappear anymore
- Wolf School diagrams will appear in their usual places
- You won’t be getting trapped in Beauclair anymore
- An art dealer has been added to the game, and he sells a bunch of paintings
- The infinite money glitch with the beehive and the blacksmith has been fixed
I am looking for legendary manticore diagrams. They are not where they are supposed to be. I have done the quest in this location thinking I might have picked them up, but I cannot craft them. Any ideas?
I cnt open the chest for the school of wolf witcher gear
Wolf School Gear chest is bugged cant access it I assume since its a free DLC their not in a rush to fix it…
The patch fixed a lot of problems but created a few new ones. It took forever to put things in my stash before but now it takes 5 times longer
parts of my map are gone im trying to do a mission and theres just a whole in the ground everytime
not happy mate not happy just got the expansions
Any idea if this patch fixes the insanely high level requirements for diagrams in NG+? The ones that are level 100+?
Isn’t the max level 100? How can you have level 100+ requirement then?
Does it fix that lock on enemie function not working?