Tag Archives: Witcher 3 Quests
An Invitation From Keria Metz
An Invitation from Keria Metz is a secondary quest in the Witcher 3. It is a follow up to a quest named “Magic Lamp.” Guide contains image walkthrough and starting NPC location.
Tough Luck
Tough Luck is a short treasure hunt in which you will have to find a key for a chest that looks promising. Guide contains image walkthrough and starting NPC location.
Blood Gold
Blood Gold is a short treasure hunt on an island northwest of Oxenfurt. Guide contains image walkthrough and starting NPC location.
Out Of The Frying Pan, Into The Fire
Out of the Frying Pan, Into the Fire is a short treasure hunt avaiable north of Reardon manor. Guide contains image walkthrough and starting NPC location.
Magic Lamp
Magic Lamp is a secondary quest found in The Witcher 3: Wild Hunt. It is a follow-up to the main quest called “Wandering in the Dark”. At the end of this quest you receive the Magic Lamp item, which allows you too see dead ghosts where possible. Guide contains image walkthrough and starting NPC location.
An Unfortunate Turn Of Events
An Unfortunate Turn of Events is a treasure hunt in Velen. Aside from getting nice loot, you’ll also get to do some swimming and diving. Guide contains image walkthrough and starting NPC location.
Shock Therapy
Shock Therapy is a secondary quest in the Skellige Isles, in which you will have to help a druid’s friend to speak again. Guide contains image walkthrough and starting NPC location.
Wandering In The Dark
Wandering in the Dark is a main quest in Witcher 3. It comes right after the completion of the main quest “Hunting a Witch”. The cave you are about to enter is full of diagrams and alchemy formulas. IT is a dark dungeon and I recommend you always have your Witcher Senses on to discover chests and loot.
If you are passionate about collecting stuff you are going to be happy. Guide contains image walkthrough and starting NPC location.
Hidden From The World
Hidden From the World is one of the many treasure hunts you can go on in Velen. Guide contains image walkthrough and starting NPC location.
Lost Goods
Lost Goods is a treasure hunt you can go on in Velen, across the water from the southern island of Oxenfurt. Guide contains image walkthrough and starting NPC location.
Practicum In Advanced Alchemy
Practicum in Advanced Alchemy is a lengthy secondary quest involving some druids with a drinking problem. Guide contains image walkthrough and starting NPC location.
Scavenger Hunt: Viper School Gear
Scavenger Hunt: Viper School Gear is a treasure hunt in The Witcher 3. When you complete it, you’ll get great Witcher gear. Guide contains image walkthrough and starting NPC location.
The Sad Tale Of The Grossbart Brothers
The Sad Tale of the Grossbart Brothers is a secondary quest in which you will have to track down and administer justice to a group of miscreants.
Peace Disturbed
Peace Disturbed is a crypt-cleansing secondary quest available on Skellige Isles.
The Nilfgaardian Connection
The Nilfgaardian Connection is the first main quest you receive once you reach Velen (No Man’s Land) in The Witcher 3. This quest is rather easy and fast, its has a rather small influence on the next quest “Bloody Baron” depending on if you get in combat or not with Baron’s men. Guide contains image walkthrough and starting NPC location.
In The Heart Of The Woods
In the Heart of the Woods is a lengthy and complex secondary quest in the Skellige Isles. Guide contains image walkthrough and starting NPC location.
The Nithing
The Nithing is a secondary quest in Skellige Isles in which you will have to lift a curse off a boy caught in a squabble between two erstwhile lovers. Guide contains image walkthrough and starting NPC location.
A Hallowed Horn
A Hallowed Horn is another island-hopping secondary quest you can embark on from Skellige Isles. Guide contains image walkthrough and starting NPC location.
Hard Times
Hard Times is a secondary quest which begins when you stumble upon the remains of a merchant caravan south of Miner’s Camp.
Never Trust Children II – Skellige
Never Trust Children is a secondary quest, one which you come upon by threading the path from Sund to Arinbjorn. It is given by a sad child on the road.