Tag Archives: review
The Witcher: Monster Slayer Review – Walk like an Temerian
I am a novice witcher without the silver sword. I know that Kaer Morhen graduates are supposed to be poor, but this is ridiculous on…
In Sound Mind Preview – Promises of Creep
More than a decade ago, We Create Stuff development team gained significant respect with a Source engine modification called Nightmare House 2. The small disturbing…
Old World Review – OutMeiering Sid
A long time ago, Sid Meier was a creative Jupiter in the solar system of the innovative game design, and Brian Reynolds and Soren Johnson…
Encased Preview – Fallout Meets S.T.A.L.K.E.R.
Among a certain subset of fans and game developers, the first two Fallout games are revered as the pinnacle of the computer role-playing game genre….
Phantom Abyss Preview – Whip-Smart
Until there is some radical technology shift regarding how we control or consume games, innovation will mostly manifest itself as a clever combination of established…
Dungeons & Dragons: Dark Alliance Review – Roll for Avoidance
American writer Danielle Steel is one of the bestselling modern authors of romantic novels. She has written 179 books and sold 800 million copies of…
Chivalry II Review – Screaming Therapy
Some people’s idea for unwinding after a long day at work is a big chilled can of European beer. Others prefer badminton, Netflix binge, Pornhub…
Going Medieval Preview – Live Free or Die Hard
Borrowing heavily from Stronghold and RimWorld, Going Medieval attempts to commingle those influences within its own authentic framework of survivalism, hardship, and progress. The game…
Ratchet & Clank: Rift Apart Review – EPIC
Lots of times, successful „cute“ games comfortably sail by the combined power of cuteness and gameplay, their devs consciously treating the question of technical evolution…
Griftlands Review – Talking Heads
Roguelite deckbuilding games exploded in popularity after everyone Slew the Spire, but only the very few games inspired by it had managed to capture the…
Necromunda: Hired Gun Review – Underhive Undertaker
Imperial Hive World of Necromunda offers a different perspective on the endless strife of the 41st Millenium. Instead of the galactic tug-of-war between Space Marine…
Biomutant Review – Not an absolute disaster, but…
Post-apocalyptic kung-fu fable, that’s how the developers described Biomutant after they announced it some three years ago. After seeing the concept art and the weird,…
Scavengers Preview – Next Big Thing?
Not really, but if you are sufficiently bored with the classic multiplayer heavyweights everyone is playing these days and wouldn’t mind some alternative game with…
Subnautica: Below Zero Review – Terra Aquatica
Subnautica: Below Zero has some big shoes to fill, or rather, an enormous diving suit left from its hulking elder sibling. The original is considered…
Resident Evil Village Review – Countryside Carving
After a rather disappointing Resident Evil 3, a half-assed remake of a pretty solid Resident Evil 3: Nemesis from 1999, it’s time for the much…
Total War: Rome Remastered Review – Random Latin Proverb Here
Total War: Rome was an excellent strategy game in one of the best post-millennial years for gaming. In 2004 we had Half-Life 2, World of…
Returnal Review – Supremely Hardcore
After dozen hours of constant headbuttin’ against the wall and minimal progress, I was beginning to doubt a lot of stuff, but mostly my neuro-motoric…
Buildings Have Feelings Too! Review – City Building Puzzle
City-building games usually follow a well-established template. There is an empty terrain lot, some initial infrastructure, and a tight budget for making that terrain blossom…
Stellaris: Nemesis Review – Become the End (Boss)
There is a particular sentence by Publius Vergilius Maro, AKA Virgil, a Roman poet from the Augustan period, often quoted in explaining the mindset of…
Oddworld: Soulstorm Review – Abe for the Ages
After a spectacular set of delays that ended up stretching for almost four years, Oddworld: Soulstorm was finally released. Owners of the PlayStation 5, as…