Tag Archives: editorial
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The Ascent Review – Blade Bummer
Neon, rain, noodle stands, and advertising holograms shining through the permanent night. Environmental aesthetics of The Ascent ticks all the cyberpunk boxes, invoking the crushing…
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HighFleet Review – Brilliant but Frustrating
Back in the day, when the world was young, maidens fair and Cold War between USA and USSR was still going strong, there was a…
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The Witcher: Monster Slayer Review – Walk like an Temerian
I am a novice witcher without the silver sword. I know that Kaer Morhen graduates are supposed to be poor, but this is ridiculous on…
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In Sound Mind Preview – Promises of Creep
More than a decade ago, We Create Stuff development team gained significant respect with a Source engine modification called Nightmare House 2. The small disturbing…
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Old World Review – OutMeiering Sid
A long time ago, Sid Meier was a creative Jupiter in the solar system of the innovative game design, and Brian Reynolds and Soren Johnson…
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Encased Preview – Fallout Meets S.T.A.L.K.E.R.
Among a certain subset of fans and game developers, the first two Fallout games are revered as the pinnacle of the computer role-playing game genre….
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Phantom Abyss Preview – Whip-Smart
Until there is some radical technology shift regarding how we control or consume games, innovation will mostly manifest itself as a clever combination of established…
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Dungeons & Dragons: Dark Alliance Review – Roll for Avoidance
American writer Danielle Steel is one of the bestselling modern authors of romantic novels. She has written 179 books and sold 800 million copies of…
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Chivalry II Review – Screaming Therapy
Some people’s idea for unwinding after a long day at work is a big chilled can of European beer. Others prefer badminton, Netflix binge, Pornhub…
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Going Medieval Preview – Live Free or Die Hard
Borrowing heavily from Stronghold and RimWorld, Going Medieval attempts to commingle those influences within its own authentic framework of survivalism, hardship, and progress. The game…
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Ratchet & Clank: Rift Apart Review – EPIC
Lots of times, successful „cute“ games comfortably sail by the combined power of cuteness and gameplay, their devs consciously treating the question of technical evolution…
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Griftlands Review – Talking Heads
Roguelite deckbuilding games exploded in popularity after everyone Slew the Spire, but only the very few games inspired by it had managed to capture the…
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Necromunda: Hired Gun Review – Underhive Undertaker
Imperial Hive World of Necromunda offers a different perspective on the endless strife of the 41st Millenium. Instead of the galactic tug-of-war between Space Marine…
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Biomutant Review – Not an absolute disaster, but…
Post-apocalyptic kung-fu fable, that’s how the developers described Biomutant after they announced it some three years ago. After seeing the concept art and the weird,…
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Scavengers Preview – Next Big Thing?
Not really, but if you are sufficiently bored with the classic multiplayer heavyweights everyone is playing these days and wouldn’t mind some alternative game with…
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Subnautica: Below Zero Review – Terra Aquatica
Subnautica: Below Zero has some big shoes to fill, or rather, an enormous diving suit left from its hulking elder sibling. The original is considered…
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Resident Evil Village Review – Countryside Carving
After a rather disappointing Resident Evil 3, a half-assed remake of a pretty solid Resident Evil 3: Nemesis from 1999, it’s time for the much…
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Total War: Rome Remastered Review – Random Latin Proverb Here
Total War: Rome was an excellent strategy game in one of the best post-millennial years for gaming. In 2004 we had Half-Life 2, World of…
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Returnal Review – Supremely Hardcore
After dozen hours of constant headbuttin’ against the wall and minimal progress, I was beginning to doubt a lot of stuff, but mostly my neuro-motoric…
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Buildings Have Feelings Too! Review – City Building Puzzle
City-building games usually follow a well-established template. There is an empty terrain lot, some initial infrastructure, and a tight budget for making that terrain blossom…