Tag Archives: destiny patch notes
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Destiny Hotfix 2.0.0.4 Patch Notes
Bungie have released a hotfix for Destiny: The Taken King. It fixes several problems discovered by players during the first week, but introduces a few…
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Destiny The Taken King Patch Notes
Destiny patch on September 15th brings the first anniversary update, which introduces Oryx and his army, new Vanguard and Crucible bounties, new subclasses, and the…
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Update 1.1.2 Goes Live
Bungie has released a new update for Destiny. The 1.1.2 patch brings more vault space, colorblind support, bugfixes, perk rebalancing, and a bunch of PvP…
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Destiny Patch 1.1.1 is live – February 25th
Destiny’s 1.1.1 patch is live and comes with a handful of changes which include improvements to weapons and reputation User Interface, important changes to heroic strike matchmaking and enemies in Crucilble, and much more.
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Destiny Update November 17th 2014
Today’s update 1.0.3 provides many improvements to the game like new social features, revisions to activities, alterations to competitive spaces, adjustments to the player overall…
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Destiny Patch Notes October 28th
Destiny Update 1.0.2.3. just went live, which means that many changes regarding player experience in the Raid have been deployed. This update also improves the…
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Patch Notes Preview – Update 1.0.2
Destiny Update 1.0.2. will hit the servers next week with main changes to the Cryptarch and Engram experience. These changes guarantee that Engrams will always decode into items at or above the quality of an engram.
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Nerfed to death or September 25th Destiny HotFix
We all knew this day was coming, but we kind of hoped that Bungie was too busy bathing in the sea of money they made…
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Destiny Patch Notes – Update September 23rd 2014
The second Destiny’s Patch 1.0.1.4 reduces the difficulty of a number of activities, as well as fixes issues when completing the Vault of Glass.
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Patch Notes – Update September 9th 2014
Destiny’s Patch Notes contains a number of changes to Weapons, Builds, Talents, Maps, Activities, Achievements, Progression, game stability and UI.