Resident Evil 7 Nightmare Tips & Tricks - Banned Footage Vol. 1 DLC

Nightmare is a story mission in the first Resident Evil DLC, called Banned Footage Vol. 1. This mode is very much like Horde mode, where your goal is to stay alive while killing waves of enemies. In this guide, we’ll give you some tips & tricks for Nightmare mode in Resident Evil 7 Banned Footage Vol. 1.

Resident Evil 7 Banned Footage Vol. 1 DLC Nightmare Tips & Tricks
Resident Evil 7 Banned Footage Vol. 1 DLC Nightmare Tips & Tricks

How to beat Nightmare in RE 7 Banned Footage Vol. 1

Since this is basically Horde mode, the objective is simple – Kill everything the game throws at you. However, this is much easier said than done. Your resources will be severely limited, and you’ll have to budget very carefully. Every wave gets harder, and the end of a wave sends the strongest monsters at you. For example, you’ll even have to fight Jack at the end of Wave 2. It’s far from easy, but here’s what you can do to survive.

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  • Activate every compactor you find
    This might be superfluous advice, but it’s important. Every scrap you get counts for a lot. Leave them running, and avoid collecting all the time. Let it pile up as long as you can. You’ll want as much as possible at the finish of the wave when the compactors stop.
  • Save your scraps
    This is also obvious advice, but it bears mentioning. Every item you buy during a given run becomes more expensive after every purchase, especially the hard hitters, such as traps and turrets. You’ll want those for the wave endings. The problem is, that’s when compactors stop working, so you’ll be stuck with what you’ve got. It’s harder than it looks, but try to conserve as much scraps as you can until the end of a wave.
  • Conserve your ammo
    You’ll have to make every shot count. Unless you plan to use the knife (see below), aim for the head carefully. The less ammo you use per Molded, the higher your chances for survival. You can do this by dodging around the monsters and bottlenecking them in tight corridors. Just watch your back, they’ll be everywhere.
  • Use your knife
    Whenever you can, you’ll want to use the knife to conserve ammo. You can incapacitate the Molded by shooting a bullet in their legs. After that, run over to them and attack their head with the knife. This is a risky move, but you’ll be grateful for every bullet you save. If you’re really in a pinch and out of ammo, with careful dodging, you can even kill enemies with only the knife. Try not to get to that point, though.
  • Keep the best for last
    Use the pistol often. The shotgun is your second choice, since it’s destructive, but you get very little ammo. The grenade launcher is only for monster clusters, powerful Molded and Jack. Unless you can blow up at least three enemies with one shot, don’t bother. Same goes for turrets and traps. Don’t waste them on regular Molded, because they cost a lot. Instead, save them for the end of a wave, when strong Molded or Jack come after you.
  • Level up your skills
    You want those items, sure, but never neglect the Skills tab. Health boosts, speed boosts and other stat boosts you can get will keep you alive as much as that shotgun ammo.
  • Use your rewards wisely
    Every time you finish a run, you’ll be awarded points that unlock bonuses. These bonuses are incredibly useful, so don’t waste them. Be smart.
  • Keep playing
    Don’t expect to beat this mode on your first round. Instead, prepare to slowly unlock bonus items. That way, you’ll go in stronger and better prepared every time. Eventually, you’ll be powerful and practiced enough to exit the basement alive.
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Author JoeTheBard profile picture
A language teacher and video game enthusiast turned rogue, Joe is on a quest to become the ultimate gaming journalist. This is somewhat hampered by his belief that the golden age of gaming ended with the PlayStation One, but he doesn't let that stop him. His favorite games include Soul Reaver and Undertale. Other interests are D'n'D, dad rock, complaining about movies, and being the self-appointed office funny man, which nobody else agrees with.

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