Stardew Valley Multiplayer Details Revealed by Developers
The multiplayer mode of Stardew Valley is coming along. According to the developers, most of it is completely done. There’s still work to be done, but they expect to roll out the multiplayer into beta testing by the end of the year. In early 2018, the feature should come out in patch 1.3 for Windows, Linux, and Mac. The console versions will get the multiplayer mode as well, starting with the Nintendo Switch, but there’s no set release time.
Fans of Stardew Valley are eagerly awaiting the introduction of the multiplayer mode. Developers have released an update about the multiplayer on the Stardew Valley official website, and it seems that it’ll soon be ready to go. According to the post, the beta testing should start by the end of 2017. After that, in early 2018, the multiplayer should roll out in a patch for Windows, Mac and Linux. The console version of the multiplayer will eventually roll out as well, starting with the Nintendo Switch.
So, how will it all work? Well, at the start of the game, Robin will make an offer to build several more cabins on your farm, up to three more. Those extra cabins are for the farmhands, which will be controlled by other players. Each player will have their own inventory; if they’re offline, you can still access their stuff from the chest in their cabin. The main player will decide when to go to sleep, when to start festivals, and other important stuff. On the other hand, farmhands can mine, fish, farm, forage, marry NPCs, etc.
You won’t need a server to host the multiplayer; all you need to do is to sent an invite via Steam. For non-Steam version, the system has yet to be worked out. So far, there are no plans for split-screen, local multiplayer, or PvP. Player-to-player marriage will also be a feature. It won’t use the mermaid pendant, but something similar.