PUBG Early Access Month 4 Update Brings a Ton of New Stuff
PlayerUnknown’s Battlegrounds early access month 4 update brings a ton of stuff. The changes will affect the server and client optimization, and gameplay; it will add new items, UI, and fix a lot of bugs. Some of them include optimized vehicle physics, the new weapon Mk14 EBR, 1st person server options, a new feature to report players, new animations, colorblind mode, and more. Players can now also re-enter the same game if they have been disconnected. The updates are to be tested on PTR; after that, they’ll make an update on live servers later in the week.
Other than the hefty patch notes, the DEV blog also went through the concerns of new crates; more specifically the “crate and key system”. You can read all about it, including all the patch notes with the bug fixes, on the official page, the game’s Steam page, or wherever you find it fit. I’m not your mom.
Early Access Month 4 Patch Notes
Server Optimization
- Optimized fences, doors, and windows
- Optimized vehicle physics
Client Optimization
- Optimized memory usage for world objects
- Optimized terrain rendering
- Optimized vehicle physics
- Optimized User Interface
New Items
- Added new weapon Mk14 EBR. Mk14 EBR is a Designated Marksman Rifle that can only be obtained from Carepackages. This weapon is chambered for 7.62mm and sniper rifle attachments
Character
- Added two new face presets and hairstyles to character customization for both genders
Gameplay
- Added 1st Person server options to NA and EU Solo and Duo game-modes
- Players who choose 1st Person mode will be matched together
- Character view is set to 3rd Person mode in starting airplane and during free fall from the airplane. This will be set to 1st Person only in a future update
- Camera will stay still while looting items to prevent dizziness
- Added a new feature to report players
- Some people killed knocked-out teammates in order to avoid giving kill count to an opponent who knocked them down. Now the kill count will still go to the opponent in this specific case.
- Added new animation when using different consumables
- Improved camera transition when disabling Free look feature (Alt Key)
- Decreased the reload time of VSS
- Players may now re-enter games if they have been disconnected mid-game
- You may now play with Xbox controllers, and we will continue to make improvements with Xbox controllers
- Sound volume difference from inside and outside of building is more obvious
- Added new sound effect while scoping or aiming weapon
- Added new effects when a character is running or sprinting over different types of surfaces
- Improved character animation without any weapon or with melee weapon
- Added slight delay when using the drag-and-drop feature on items in inventory UI. We implemented this delay to provide a fair gameplay environment to all players
- Improved post-process effect when a character takes damage outside of the blue circle
Items and Vehicles
- Added a lower rail attachment slot to SKS
- You may now honk a car horn when sitting in the driver’s seat with Left Mouse Click
- Decreased the chance of vehicle explosion after the vehicle gets stuck in objects
- Vehicle driving sound will change slightly in FPP and TPP modes
- Added new sound effects for motorcycle tire screech while driving
- Eliminated firing delay of S1897 from pump action after reload
- Improved effects of boats
- Added spark effect to flat tires
- Reduced cast time of First Aid Kit / Painkiller to 6 seconds
- Reduced cast time of Med Kit / Adrenaline Syringe to 8 seconds
UI
- Added more features and hot keys to the Options Menu
- Added new option for V-Sync
- You may now designate a maximum of two different keys for each key bind
- Added new option to set toggle on certain actions and features
- You may now use Mouse wheel up/down as one of your key binds
- Added new keybinds, such as all mute (Ctrl+M) and switching Voice Channel (Ctrl+Y), and a new option to adjust the volume of voice chat
- Added new keybinds to use specific throwables
- Added Colorblind Mode
- Added an FOV slider for 1st person view
- Added some region names to the mini map
- Added new option to display helmet, vest, and backpack equipped on HUD UI. This HUD UI will be updated further in the future
- Added new option to display all equipped weapons on the right side of the screen. This UI will be updated further in the future