Outriders Patch Notes March 5th
The developers of Outriders have released a new patch for the game’s demo. It includes several fairly big changes to Captains, Gauss, and loot drops. As a result, players are curious to know what the March 5th patch brings to the table. That’s exactly what we’ll be showing you in our Outriders Patch Notes March 5th article.
March 5th Patch Notes in Outriders
The Outriders March 5th patch notes introduce some fairly meaningful changes, as we’ve already noted. They rework the Captains, Gauss, and, most importantly, loot drops. In the list below, you’ll find the full patch notes, as detailed in the official announcement.
- Changes to Captains
- The Captain mob ability “Healing Light” will have its effectiveness reduced.
- The Captain mob ability “From the Ashes” and “Phoenix Aura” will have their cooldowns increased.
- Some players were finding it hard to fully kill Captains who would trigger these abilities, making for a frustrating rather than a challenging but fun encounter.
- Changes to Gauss
- Gauss will have his health points increased for repeat playthroughs.
- This is to ensure that he remains fun and challenging for players who are overpowered at this point in the story.
- Gauss healing from his ability “Steel Wall” will be increased.
- Changes to loot drops
- While we do not want to prevent farming runs (We get it!), the lootcave discovered via the triple chest-run, as well as the store exploit, do not feel to be within the spirit of the game. To that end, we are redirecting farming efforts to mechanics in the game that may be more enjoyable for players to play through and repeat.
- Epic items will no longer appear in shops and vendors (within the demo).
- Chests will no longer drop legendary items.
- Side quest rewards (on repeat runs) will now have a chance to drop legendary items.
- Drop rates for enemies are NOT being changed at this time as we feel these are balanced quite well for the average player experience. RIP that captain.
- While we do not want to prevent farming runs (We get it!), the lootcave discovered via the triple chest-run, as well as the store exploit, do not feel to be within the spirit of the game. To that end, we are redirecting farming efforts to mechanics in the game that may be more enjoyable for players to play through and repeat.
That’s all for the March 5th Outriders patch notes. The developers have more patches for the demo in the pipeline. They are planning to add a motion blur toggle, fixing crashes and bugs, etc. More on that as the info comes out.