Hellblade: All Progress Lost for too Much Dying Myth Might be False
Hellblade: Senua’s Sacrifice deleting save file as a response for too many deaths might not be true. If you are wondering how often can you die before you lose your progress, or is there really permadeath that erases the save file, there may not be any such thing.
Hellblade: Senua’s Sacrifice Progress Will be Lost?
Early on in the game, players get to see the message: “The dark rot will grow each time you fail. If the Rot reaches Senua’s head, her quest is over, and all progress will be lost.”
This information provided at the start of the game lead many to believe there is permadeath in Hellblade. If you die too many times, it would delete your progress, and you would have to start over from the beginning.
According to the article on PCGamesn, the Permadeath that deletes the save myth is not true, and it is more like a bluff from the developers. They’ve tested it by dying more than 50 times, and yet the rot hasn’t progressed any further than their elbow. It feels like this is a story progression feature more than anything else.
However, according to Kotaku, players have been reporting that permadeath does exist, it’s just more complicated than we were led to believe. It seems that Ninja Theory has implemented a system which prevents you from permadying if you keep dying in the same place. Rather, you have to die a number of times and over a number of checkpoints to trigger it. The truth is out there somewhere; we’ll keep you posted.
If you think about it, this is a really smart move from the developers. It makes you become more engaged with the character and experience the game with more fear of dying, of doing the same things all over again. Considering that the game was created in collaboration with neuroscientists and people who have experienced psychosis, someone had to make this suggestion during their meetings. I personally like it, even though you might feel betrayed if it turns out that you had been lied to from the start. But it comes as a part of the experience, right? Deception and engagement all in one fell swoop.