Castlevania Anniversary Collection Game Lineup Announced
Konami has revealed four more games that will be a part of the upcoming Castlevania Anniversary Collection. Aside from the already announced Castlevania, Castlevania II Belmont’s Revenge, Castlevania III: Dracula’s Curse, and Super Castlevania IV, they’re adding Castlevania Bloodlines, Kid Dracula, Castlevania the Adventure, and Castlevania II: Simon’s Quest
The list of games that will feature in the Castlevania Anniversary Collection has been updated with some pretty interesting titles. The four originally announced games in the collection are Castlevania, Castlevania II Belmont’s Revenge, Castlevania III: Dracula’s Curse, and Super Castlevania IV. Now, however, we know of another four that will complete the roster of games in the collection, courtesy of PlayStation Blog. And, if you’re a fan of Castlevania, this might make you perk your ears up.
The first new game announced is Castlevania Bloodlines. It’s an extremely rare game, and is one of the only ones that doesn’t feature a member of the Belmont family as the protagonist. Then, there’s the Famicom version of Kid Dracula, which is an interesting, kid-friendly re-imagining of Castlevania. The third one in the updated roster is the 1989 Castlevania the Adventure for the Game Boy. It also has the distinction of being the first Castlevania for a handheld console. The last one is a bizarre choice – Castlevania II: Simon’s Quest. If nothing else, it’s a small piece of history, because it inspired the first video that the Angry Video Game Nerd made.
If you want to pick up the Castelvania Anniversary Collection, then you should mark your calendar on May 16th. It’s coming out on PlayStation 4, PC, Xbox One, and Nintendo Switch. The whole thing is going to cost $20, according to Eurogamer. Considering the rarity of some of the games on the list, like Castlevania Bloodlines, it’s easy to argue that it’s well worth the money.
The CPU is a direct upgrade, so yes, they are nearly the exact same thing. The difference is the GBC has the ability to use more RAM via memory page mechanism, color capabilities (that were planned even before the GB was released – the original documentation describes a format where the ‘color’ part is just not used in GB CPU), and it’s TWICE as fast, at 8MHz vs 4MHz. There are few other tiny things but that’s it.
I think it’s a really fun platform to mess with if you like assembly f*ckery.