War Thunder Update 3.63 Patch Notes
The developers of War Thunder have released the patch notes for Update 3.63. While it doesn’t really introduce anything new, it does bring a ton of changes to balance the game better and address some bugs and other issues. So, let’s take a look at the War Thunder Update 3.63 Patch Notes together, shall we?
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Update 3.63 Patch Notes in War Thunder
As we’ve already said, the War Thunder Update 3.63 are all about fixing various bugs and fine-tuning the game. It introduces a ton of changes to aircraft, land vehicles, and naval forces. There’s a lot to wade through, so here are the full patch notes, as they appear on the official War Thunder website.
- Aircraft model, damage model, characteristic and weaponry changes
- Ju 87G-2 — a bug has been fixed where the “Airbrake on/off” warning might be displayed.
- Saab A32A — the ammo capacity for the Аkan М49 guns has been specified to 720 rounds (180 per gun).
- Saab-105G — a bug has been fixed where rockets might appear on the same pylon with suspended gun pods.
- PBY-5 — bomb drop order has been specified.
- Su-2 TSS, SM.91, B6N1, B6N2, B6N2a, Tu-2 (all series), TB-3 — the firing angles of turrets have been specified.
- Yer-2 — the visual display of 50 and 100 kg bombs has been fixed in the suspended armament menu.
- М129 grenade launcher — a bug has been fixed that prevented the grenade launcher from overheating.
- NS-45 gun — dispersion under overheating has been corrected.
- М4 gun — overheating time has been reduced.
- Sk.60b – a bug has been fixed that resulted in the overestimated parasitic drag for pylons with m56d and m49/56 rockets.
- Ground vehicles model, damage model, characteristic and weaponry changes
- SU-85M — a bug has been fixed that allowed a driver’s hatch to be penetrated by an uncocked APHE shell.
- M26A1 — the incorrect thickness for the internal part of the mantlet has been reduced from 203 mm to 25.4 mm.
- Tiger II (10,5 KwK) — the position of the centre of gravity has been specified. Previously, the tank was slightly trimmed to the rear.
- Sherman Vc (Italy) — the weight has been reduced from 37.1 to 35.3 tons. Previously, the weight was calculated with additional armour that was lacking in this model.
- Type 16 — recoil length and impulse has been reduced.
- Pz.35(t) — transmission operations have been specified. The reverse gear number has been increased to six. Now the tank can drive forward and backward at the same speed.
- Ho-I, Chi-Nu, So-Ki, Ta-Se, Chi-Nu II, Ho-Ro — a bug has been fixed where the tank had combat speeds.
- M3A3 Bradley — a bug has been fixed that prevented rocket type switching.
- M3 Bradley, M3A3 Bradley, ADATS Bradley, XM8 — transmission operation has been specified, gear ratios have been corrected.
- Naval fleet model, damage model, characteristic and weaponry changes
- IJN Sendai — deck armour thickness has been corrected on the info card.
- IJN Kako — depth charges have been removed from the x-ray mode.
- The overestimated damage of the remote fuse charges for the Breda-Bofors type 107 40mm/70 gun and MEL58 40mm/70 gun has been corrected.
- Other
- Game interface navigation when using keyboard arrows and gamepad D-pad buttons has been improved.
- A bug that caused the keyboard layout to no longer be displayed on the login screen has been corrected.
- A bug that sometimes led to it being impossible to change the nation in the hangar after completing [Enduring Confrontation] missions has been fixed.
- A bug that made it impossible to interrupt the animation of the player’s vehicle destruction replay while typing in the battle chat window has been fixed