Valorant Gekko Abilities
The latest Agent in Valorant has recently been revealed. This new Agent 22 is named Gekko and he is already shaping up to be a very unique character. This is because he has a fascinating power set. Namely, like a Pokemon trainer, he uses several creatures that he can summon and direct in combat. These are: Dizzy, Wingman, Mosh Pit, and Thrash. All of these feature very different powers, and we are going to go over all of Gekko’s abilities in Valorant right here.
Valorant New Agent Gekko Abilities
As an Initiator, Gekko’s abilities are mainly focused around getting onto sites, and revealing other characters so that the rest of your team can take them down. As we’ll see, Gekko’s powerset is very well suited for this role. All of his abilities are named after his four creatures and you can pick up their globules after using them to be able to use them again. Let’s see what each of these are called and what they can do:
- Dizzy – When you equip and then fire Dizzy, this will send the creature into the air where it will fire blasts that blind enemies.
- Wingman – Equip and fire Wingman. Doing this will cause it to lunge forward and blast the first enemy it sees, or ALT Fire when you target the Spike site or planted Spike and Wingman will then defuse or plant this Spike. To be able to do this, you must have the Spike in your inventory.
- Mosh Pit – Equip and fire Mosh Pit to throw it like a grenade, or ALT Fire to throw it underhand. Once the Mosh Pit lands, it will explode after a short pause.
- Thrash – After you equip and fire Thrash, Gekko is going to create a psychic link with this creature. He can then guide it towards enemies, and activate it to then create an explosion in a small radius around it.