Tom Clancy's Ghost Recon Wildlands Helicopter Update Title 6 Notes
Tom Clancy’s Ghost Recon Wildlands received much-needed helicopter improvements in its Title Update 6. This was one of the most requested features, popping up ever since the beta. Now the players can enjoy a whole new gameplay style with the helicopter.
Ghost Recon Wildlands Update 6 Patch Notes
This patch comes less than a month after the Title Update 5. The full patch notes, including all the fixes not listed here, can be read on the the official forum post.
Gameplay
- Added a new default helicopter controls, that can be deactivated in order to revert to the previous controls:
- Now the triggers control the vertical speed (LT = Vertical descending speed, RT = Vertical ascending speed).
- The left stick controls the horizontal speed (Up/Down = Forward/Backward, Left/Right = Left/Right).
- Left/Right on the right stick controls the rotation speed of the chopper.
- Up/Down on the right stick controls the rotation speed of the camera (doesn’t impact the helicon pitch; this gives a feeling of the player controlling the camera, and the helicopter follows the camera).
- Every helicopter now has a different behavior
- Small helicopters are very fast, very mobile, and have a high pitch.
- Gunships are fast, mobile, and have a very military feeling to them.
- Blackhawks are slower and more steady when handling.
- Helicopters take off physics are now more realistic. Once the helicopter reaches the correct RPM, it will take off automatically
- The helicopters no longer slide while taking off
- Helicopter engine torque reacts to the player’s actions (The player will be able to hear and see the engine rotors accelerating or slowing down)
- – Improved destruction of helicopters on impact
HUD
- While using a gatling chopper, the HUD now displays a crosshair while aiming.
- While using a rocket chopper, the HUD now locks onto targets.
- While using a small chopper with rockets, instead of locking, the player shoots rocket salvos.
- Added a HUD display that shows the current helicopter speed and altitude.
Mission / Narration
- In “La Gringa” : -Fixed a bug where the objective marker could disappear.
- In “El Chido’s Agent” : -Fixed a bug preventing missions completion if the agent gets alerted.
Audio
- Player will hear helicopter engines speeding up and slowing down upon accelerating/decelerating