Companions | Fallout 4
Companions are allies that travel with you and fight by your side in Fallout 4. Each one has its own abilities and a personality, but you can take only one with you at any time.
There are several things to keep in mind regarding companions:
This guide will show you all Fallout 4 companions, how to get them and what they can do.
There are several things to keep in mind regarding companions:
- You can only take one with you.
- When you dismiss a companion, they’ll either go to your settlement, or the place where you found them.
- Companions cannot die – when hurt badly enough, they’ll get knocked out.
- There are commands you can issue them, like sending them to pick up items, use objects or go to certain places.
- You can maintain your relationships with them, and if they’re good enough, you can even romance the human ones.
- Companions have unique perks
List of Companions in Fallout 4
Unlike regular perks that can be unlocked while leveling up, Companion perks are granted by companions. Each companion has an unique perk, which remains active as long as the companion is following the player. Companion’s perk is active regardless of the distance between the player and his companion. When you dismiss a companion, its perk will be deactivated as well.Companion | Location | Type | Quest | Romance | Perk |
---|---|---|---|---|---|
Cait (likes/dislikes) | Combat Zone | Human female | Benign Intervention | Yes | Trigger Rush |
Codsworth (likes/dislikes) | Sanctuary Hills | Robot | None | No | Robot Sympathy |
Curie (likes/dislikes) | Vault 81 | Robot | Emergent Behavior | Yes | Combat Medic |
Danse (likes/dislikes) | Cambridge Police Station | Human male | None | Yes | Know Your Enemy |
Dogmeat (likes/dislikes) | Red Rocket Gas Station | Animal | None | No | No |
Deacon (likes/dislikes) | Old North Church | Human male | None | No | Cloak and Dagger |
Hancock (likes/dislikes) | Goodneighbor | Ghoul male | Recruiting Hancock | Yes | Isodoped |
MacCready (likes/dislikes) | Goodneighbor | Human male | Long Road Ahead | Yes | Killshot |
Valentine (likes/dislikes) | Vault 114 | Synth male | Long Time Coming | No | Close to Metal |
Piper (likes/dislikes) | Diamond City | Human female | Story of the Century | Yes | Gift of Gab |
Preston Garvey (likes/dislikes) | Museum of Freedom | Human male | None | Yes | United We Stand |
Strong (likes/dislikes) | Trinity Tower | Mutant male | None | No | Berserk |
X6-88 | The Institute | Synth male | None | No | Shield Harmonics |
It would be cool if they added more companions
Is there a way to recover a lost companion?
does shefield have any perks?
strong is part of the curtain call quest found in Trinity Tower
How can you leave a companion where you found them? For example, I want to leave Piper in Diamond City but Diamond City is never a selection on the menu.
You can’t.
yes, you can.
when settlement selection window appear. hit O (PS4) to close selection window. then you will see message said Piper going to Diamond City, as example.
You can find Sheffield as a companion in Diamond city. He’s in front of the Slugger store and can be acquired by giving him a nuka cola and offering to employ him.