Dragon Ball Z Kakarot Sells Over 1.5 Million Copies in First Week
Bandai Namco have announced the sales numbers of Dragon Ball Z Kakarot in a recent Q3 earnings conference call. As it turns out, the game has sold over 1.5 million copies in the first week alone. Who knows what the final number is going to be? Either way, a million and a half in just the first week is pretty impressive.
When it comes to critical reception, Dragon Ball Z Kakarot seems to have left people somewhat lukewarm. The critic score on Metacritic range around “it’s okay, it’s good, it’s fine,” and the user scores are only slightly higher than that. However, when it comes to sales, the game is doing really, really well. In fact, according to the transcript of a conference call about Q3 earnings from Bandai Namco (via DualShockers), DBZ Kakarot has moved over 1.5 million copies in just the first week. Those are some pretty dang good numbers, I’d say.
Now, yes, it’s true that the game launched in a window where it didn’t have any significant competition. However, I don’t think that would’ve mattered either way. It seems to me that the Dragon Ball fanbase is just really, really strong, even today. I mean, the quality of Dragon Ball games has varied fairly wildly, and, to my knowledge, most of them have done okay sales-wise. Then, it really should come as no surprise that Kakarot, which really is a pretty decent game, is doing as well as it is.
In the end, we’ll have to wait and see what the total sales will end up being. In the meantime, if you’re one of the people that bought it, then allow me to direct you to our thick list of Dragon Ball Z Kakarot guides, just in case you need ’em. To name just a few, we’ve got Full Course Meals in Dragon Ball Z Kakarot, Time Machine Location, and Longest Three Hours Bug – Stuck Waiting For Goku.