The Division PC Version Graphics Options Leaked
An unsanctioned video of The Division had appeared on Youtube, but it was promptly taken down due to copyright violations. Thankfully, the vigilant users of Neogaf had already taken it apart before it disappeared, so we’ve learned some new stuff about the game.
The video poster went through the settings menu before starting the game proper, so they were able to take a peek at the graphics options.
The same thread is also host to some Low/Ultra comparison shots. Take them with a grain of salt, since the game isn’t out yet and lots of things are subject to change.
The video poster went through the settings menu before starting the game proper, so they were able to take a peek at the graphics options.
Here are the sliders and switches they saw:
- Vsync (on/off)
- Frame Rate Limit (on/off)
- Shadow Quality
- Shadow Resolution
- Spot Shadow Count
- Spot Shadow Resolution
- Contact Shadows
- Post FX AA
- Temporal AA
- Sharpen Image (%)
- Particle Detail
- Enable Wind-affected Snow
- Volumetric Fog
- Reflection Quality
- Local Reflection Quality
- Sub-surface Scattering
- Anisotropic Filtering
- Parallax Mapping
- Ambient Occlusion
- Depth of Field
- Object Detail (%)
- Extra Streaming Distance (%)
- Chromatic Aberration (on/off)
- Lens Flare (on/off)
- Vignette Effect (on/off)
The same thread is also host to some Low/Ultra comparison shots. Take them with a grain of salt, since the game isn’t out yet and lots of things are subject to change.
Source: NeoGAF