Destiny 2 Getting Rid of Grimoire Cards for Proper Storytelling
One of the most frustrating things in the original Destiny was the Grimoire. Forcing the player to exit the game to read the hard-earned cards and get little scraps of lore made everyone angry. Fortunately, Bungie has decided to drop the Grimoire Cards in favor of more traditional storytelling.
The story in the first Destiny is actually some pretty good sci-fi stuff. The writers put in a lot of care and detail in the lore, but, apparently, the higher-ups decided to completely pull it out and serve it to players piecemeal in the silliest way possible – via Grimoire Cards. Players had to perform sometimes frustratingly difficult tasks to get these cards. Then, they had to exit the game and log on to the game’s website and read the cards, which were sometimes only a few lines long.
Gamers were ticked off by this decision, to say the least. Luckily for all, Bungie has decided to eschew Grimoire Cards completely. Steve Cotton, Bungie’s World Lead, recently said to Forbes:
The answer to that question is ‘no’ and the reason it’s ‘no’ is because we want to put the lore in the game. We want people to be able to find the lore. All the story is told through the Adventures, it’s told through the characters in the world, it’s told through the campaign and it’s told through scannables you find throughout the world.
This decision is a huge reason for Destiny fans to rejoice. Finally, players will be able to experience the expansive universe of the game without having to take unnecessary extra steps.
Destiny 2 is coming out on PlayStation 4 and Xbox One on September 8th. The PC version of Destiny 2 will come out later; no exact launch date has been announced yet. For more information, check out our list of Destiny 2 news articles.
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