Archives for author: Miodrag Kuzmanovic
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Shin Megami Tensei V Review – Pokémon Diabolique
I have always been fascinated by the ability of Japanese RPG developers to blend and hybridize tenets and motifs of the major world religions. Using…
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Call of Duty: Vanguard Review – Inglourious Bores
This is the filler edition of Call of Duty. Between last year’s Black Ops Cold War and next year’s Modern Warfare, Vanguard sits like that…
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Marvel’s Guardians of the Galaxy Review – Noble Morons
A big elephant stands between me, seated on a couch with the DualSense in my hands and a TV on the other side of the…
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The Riftbreaker Review – Not in Kansas anymore
Colonel Miles Quaritch from James Cameron’s Avatar had this to say to every new batch of base security personnel: „You’re not in Kansas anymore. You’re…
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Sable Review – Boredom and Plagiarism
After a long and arduous search, I had managed to find a high-profile game more dull and pointless than Death Stranding. There needs to be…
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Deathloop Review – No One Lives Forever
Even the authors renowned for genre-bending and experimentation can be super cautious when explaining the nature of their games. Ken Levine famously insisted that the…
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Psychonauts 2 Review – Livin’ La Vida Loca
It has been an excellent year for cute blockbusters. It Takes Two, a supremely brilliant co-op adventure that is still our most serious GOTY candidate,…
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Jupiter Hell Review – Think and Tear
The latest Doom games went overboard with comically complicated lore that put the unnecessary spin on a legacy concept, perfect in its simplicity. Lone soldier…
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HighFleet Review – Brilliant but Frustrating
Back in the day, when the world was young, maidens fair and Cold War between USA and USSR was still going strong, there was a…
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The Witcher: Monster Slayer Review – Walk like an Temerian
I am a novice witcher without the silver sword. I know that Kaer Morhen graduates are supposed to be poor, but this is ridiculous on…
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Chivalry II Review – Screaming Therapy
Some people’s idea for unwinding after a long day at work is a big chilled can of European beer. Others prefer badminton, Netflix binge, Pornhub…
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Going Medieval Preview – Live Free or Die Hard
Borrowing heavily from Stronghold and RimWorld, Going Medieval attempts to commingle those influences within its own authentic framework of survivalism, hardship, and progress. The game…
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Griftlands Review – Talking Heads
Roguelite deckbuilding games exploded in popularity after everyone Slew the Spire, but only the very few games inspired by it had managed to capture the…
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Scavengers Preview – Next Big Thing?
Not really, but if you are sufficiently bored with the classic multiplayer heavyweights everyone is playing these days and wouldn’t mind some alternative game with…
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Resident Evil Village Review – Countryside Carving
After a rather disappointing Resident Evil 3, a half-assed remake of a pretty solid Resident Evil 3: Nemesis from 1999, it’s time for the much…
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Stellaris: Nemesis Review – Become the End (Boss)
There is a particular sentence by Publius Vergilius Maro, AKA Virgil, a Roman poet from the Augustan period, often quoted in explaining the mindset of…
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Outriders Review – People Can’t Fly
Some games are divisive as chewing tobacco, and Outriders is the prime example of that kind of polarization – just look at Reddit, and you’ll…
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It Takes Two Review – Just Me and You
It Takes Two is probably the best, most engaging, and innovative cooperative game in the whole vast universe. It sounds like juvenile hyperbole, but it’s…
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Mundaun Review – Swiss Surprise
Hipsters with the ambition strive to be different, always searching for the experiences that follow the beat of their chosen worldview. Sadly, the real-world venues…
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Outriders Preview – Another Anthem
I really don’t want another Anthem. You and your friends don’t want another Anthem. Even Bioware and EA would like to forget about Anthem, cut…