Archives for author: Miodrag Kuzmanovic
Marvel’s Guardians of the Galaxy Review – Noble Morons
A big elephant stands between me, seated on a couch with the DualSense in my hands and a TV on the other side of the…
The Riftbreaker Review – Not in Kansas anymore
Colonel Miles Quaritch from James Cameron’s Avatar had this to say to every new batch of base security personnel: „You’re not in Kansas anymore. You’re…
Sable Review – Boredom and Plagiarism
After a long and arduous search, I had managed to find a high-profile game more dull and pointless than Death Stranding. There needs to be…
Deathloop Review – No One Lives Forever
Even the authors renowned for genre-bending and experimentation can be super cautious when explaining the nature of their games. Ken Levine famously insisted that the…
Psychonauts 2 Review – Livin’ La Vida Loca
It has been an excellent year for cute blockbusters. It Takes Two, a supremely brilliant co-op adventure that is still our most serious GOTY candidate,…
Jupiter Hell Review – Think and Tear
The latest Doom games went overboard with comically complicated lore that put the unnecessary spin on a legacy concept, perfect in its simplicity. Lone soldier…
HighFleet Review – Brilliant but Frustrating
Back in the day, when the world was young, maidens fair and Cold War between USA and USSR was still going strong, there was a…
The Witcher: Monster Slayer Review – Walk like an Temerian
I am a novice witcher without the silver sword. I know that Kaer Morhen graduates are supposed to be poor, but this is ridiculous on…
Chivalry II Review – Screaming Therapy
Some people’s idea for unwinding after a long day at work is a big chilled can of European beer. Others prefer badminton, Netflix binge, Pornhub…
Going Medieval Preview – Live Free or Die Hard
Borrowing heavily from Stronghold and RimWorld, Going Medieval attempts to commingle those influences within its own authentic framework of survivalism, hardship, and progress. The game…
Griftlands Review – Talking Heads
Roguelite deckbuilding games exploded in popularity after everyone Slew the Spire, but only the very few games inspired by it had managed to capture the…
Scavengers Preview – Next Big Thing?
Not really, but if you are sufficiently bored with the classic multiplayer heavyweights everyone is playing these days and wouldn’t mind some alternative game with…
Resident Evil Village Review – Countryside Carving
After a rather disappointing Resident Evil 3, a half-assed remake of a pretty solid Resident Evil 3: Nemesis from 1999, it’s time for the much…
Stellaris: Nemesis Review – Become the End (Boss)
There is a particular sentence by Publius Vergilius Maro, AKA Virgil, a Roman poet from the Augustan period, often quoted in explaining the mindset of…
Outriders Review – People Can’t Fly
Some games are divisive as chewing tobacco, and Outriders is the prime example of that kind of polarization – just look at Reddit, and you’ll…
It Takes Two Review – Just Me and You
It Takes Two is probably the best, most engaging, and innovative cooperative game in the whole vast universe. It sounds like juvenile hyperbole, but it’s…
Mundaun Review – Swiss Surprise
Hipsters with the ambition strive to be different, always searching for the experiences that follow the beat of their chosen worldview. Sadly, the real-world venues…
Outriders Preview – Another Anthem
I really don’t want another Anthem. You and your friends don’t want another Anthem. Even Bioware and EA would like to forget about Anthem, cut…
Little Nightmares II Review – Building Tension
Sophisticated, slow-to-build horror that avoids cheap jumpscares is the hardest to pull off. Too many movies, TV shows, and even novels arent even attempting to…
The Medium Review – Break On Through (To The Other Side)
Bloober Team, a Polish indie developer responsible for Layers of Fear, Observer, and Blair Witch, jolted up bleak and boring January with their darkest and…