Diablo 4 Rogue Legendary Aspects Codex of Power
Knowing the complete list of Diablo 4 Rogue Legendary Aspects in Codex of Power is essential if you want to properly build your Rogue characters in Diablo 4. In this guide, you will find the information you need to know about Diablo 4 Rogue Codex of Power and Legendary Powers, including all Aspects’ names, locations, powers, and where to find them.
Diablo 4 Rogue Codex of Power
One of Blizzard’s core principles of Diablo 4 design is player choice and agency. Players should be presented with as many options as possible to customize their build, and it is up to them how they want to play. One of the new features that support this is the Codex of Power. This is a crafting mechanic which allows item customisation via the so-called Aspects. Each of over 150 Dungeons in Diablo 4 will grant you a unique Legendary Aspect once you complete them.
When you find a Legendary Aspect, it will be permanently added to your Codex of Power. You can then talk with the Occultist, a new NPC in Diablo IV, whom you can ask (for a price) to imbue a Legendary Aspect into any of your Rare or Legendary items. Rare items with a Legendary Aspect added will become Legendary items. On the other hand, Legendary items will have their Legendary Powers replaced with the new ones from the Legendary Aspect.
This system gives players more customisation options to combine their items and legendary powers for a perfect build. Legendary Aspects are separated into five categories – Offensive, Defensive, Mobility, Utility, and Resource. Each category defines the general role of a Legendary Aspect. Additionally, each category can only be added to a specific type of item:
- Offensive – 1H Weapon, 2H Weapon, Amulet, Gloves, Ring
- Defensive – Off-hand, Helm, Chest, Pants, Amulet
- Utility – Helm, Chest, Boots, Pants, Amulet
- Mobility – Boots, Amulet
- Resource -Helm, Amulet, Ring
All Diablo 4 Rogue Legendary Aspects and Powers
Aspect Name | Category | Legendary Power | Dungeon | Location/Region |
Cheat’s Aspect | Defensive | You take 15.0% less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain +15% Movement Speed for 2 seconds. | TBD | Scosglen |
Enshrouding Aspect | Defensive | Gain a Dark Shroud shadow every 3 seconds when standing still. Each Dark Shroud shadow grants a 2.0% increased Damage Reduction. | TBD | Hawezar |
Aspect of Siphoned Protection | Defensive | Lucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to a 20% chance to grant a Barrier for 5 seconds that absorbs X damage, up to a maximum of X. | TBD | Hawezar |
Aspect of Uncanny Resilience | Defensive | Whenever you trigger a Lucky Hit, gain x5% increased Damage Reduction for 5 seconds, up to a maximum of x15%. | TBD | Scosglen |
Aspect of Arrow Storms | Offensive | Lucky Hit: Your Ranged Skills have up to a 10% chance to create an arrow storm at the target’s present location, dealing X Physical damage over 3 seconds. You can have up to 5 active arrow storms. | TBD | Scosglen |
Blast-Trapper’s Aspect | Offensive | Lucky Hit: Dealing direct damage to enemies affected by your Trap Skills has up to a 30% chance to make them Vulnerable for 3 seconds. | TBD | Fractured Peaks |
Aspect of Branching Volleys | Offensive | Barrage’s arrows have a 15% chance to split into 2 arrows whenever they ricochet. | TBD | Hawezar |
Aspect of Corruption | Offensive | Your Imbuements Skill effects have x20% increased potency against Vulnerable enemies. | TBD | |
Aspect of Encircling Blades | Offensive | Flurry damages enemies in a circle around you and deals x8% increased damage. | Hallowed Ossuary | Fractured Peaks |
Opportunist’s Aspect | Offensive | When you break Concealment, you drop a cluster of Stun Grenades around your location which explode, dealing X total Physical damage and Stunning enemies for 0.25 seconds. | TBD | Kehjistan |
Shadowslicer Aspect | Offensive | When you cast Dash, a Shadow Clone is spawned at your location that also casts Dash, dealing 25% of the base damage. | TBD | Scosglen |
Aspect of Sleeting Imbuements | Offensive | Your Rain of Arrows is always affected by all Imbuements Skills at once. | TBD | Hawezar |
Trickster’s Aspect | Offensive | Caltrops also throw a cluster of Stun Grenades that explode and deal X total Physical damage and Stunning enemies for 0.25 seconds. | TBD | Dry Steppes |
Aspect of Unstable Imbuements | Offensive | Casting a Skill that is Imbued creates an explosion around you, dealing X damage of the same type. | TBD | Dry Steppes |
Vengeful Aspect | Offensive | Lucky Hit: Making an enemy Vulnerable has up to a 30% chance to grant a +3% increased Critical Strike Chance for 3 seconds, up to +9%. | TBD | Kehjistan |
Aspect of Volatile Blades | Offensive | Twisting Blades cause an explosion when they return to you, dealing X damage and X additional damage based on the distance the blades travel, up to 5 meters, and X total damage. | TBD | Scosglen |
Aspect of Volatile Shadows | Offensive | When a Dark Shroud shadow would be removed it explodes, dealing X Shadow damage around you. | TBD | Dry Steppes |
Energizing Aspect | Resource | Damaging an Injured enemy with a Basic Skill generates 5 Energy. | Sanguine Chapel | Fractured Peaks |
Ravenous Aspect | Resource | Killing a Vulnerable enemy grants you x50% increased Energy Regeneration for 4 seconds. | TBD | Dry Steppes |
Aspect of Explosive Verve | Utility | Your Grenades Skills count as Trap Skills. Whenever you ready a Trap or drop Grenades, you gain a +10% increased Movement Speed for 3 seconds. | Derelict Lodge | Fractured Peaks |