COD Mobile Season 8 Weapon Buffs & Nerfs, All Balance Changes
Looking for all Call of Duty: Mobile Season 8 weapon balance changes? You’ve come to the right place! The eighth season of COD: Mobile, called Train to Nowhere, is here, and it comes with a host of new and exciting content, themed around spies and espionage. New gameplay content includes the new Express map, the Spycraft Perk, the new Igniter Battle Royale class, two new weapons, and much more. Of course, each major update also brings significant balance changes, and the Season 8 update is no exception there. Read on to learn about all weapon buffs and nerfs in the COD Mobile Season 8 update.
COD Mobile Season 8 Weapon Balance Changes, Nerfs & Buffs
As we’ve already mentioned, the new season launches with two new functional weapons: the Butterfly Knife and ZRG 20mm bolt-action sniper rifle. However, while the new weapons undoubtedly have an influence on the meta, the most important factor is always balance changes. Weapon buffs and nerfs are something players highly anticipate. Are the broken weapons toned down a bit? Are there some buffs for the underperforming guns? These are the questions we all want answers to when a new season launches.
And this time around developer TiMi Studio Group has introduced a host of balance updates across the board. However, instead of a sea of nerfs, the update comes with a whopping number of 16 buffed guns in total, with only two nerfed ones, the JAK-12 and HVK-30. As you can see, there are a lot of balance changes. Thus, without further ado, let’s jump right into them. Here are all the weapon buffs and nerfs for COD Mobile Season 8 Train to Nowhere:
All COD Mobile Season 8 Guns Buffs and Nerfs
Swordfish Buffed
- Fire Interval between Bursts: Reduced
- Hip-fire Bullet Spread: Increased (MP Only)
- ADS Speed: Increased
- Halberd Mag
- Fire Interval In Burst: Reduced
Pharo Buffed
- Recoil: Reduced
- Range: Reduced
Chicom Buffed
- Damage Multiplier: Increased
Oden Buffed
- Recoil: Reduced
- Range: Increased
PPSh-41 Buffed
- Horizontal Recoil: Reduced
Chopper Buffed
- ADS Accuracy: Increased
- Damage: Increased
- Range: Increased
QXR Buffed
- Damage: Increased
KRM-262 Buffed
- Therefore, we have adjusted its damage and pellet allocation to improve its fault tolerance of non-precision shots.
- Damage: Increased
- Range: Increased
- Hip-fire Central Pellets Spread: Reduced
JAK-12 Nerfed
- Damage Multiplier: Reduced
- Range: Reduced
MX9 Buffed
- Damage: Increased
- Adjusted the damage/range/damage multiplier in Battle Royale to be all the same with MP mode.
LK24 Buffed
- Get-Hit Flinch: Reduced
- Damage Multiplier: Increased
HG 40 Buffed
- Range: Increased
- Damage Multiplier: Increased
AK-47 Buffed
- Damage Multiplier: Increased
Multiplayer
Reactor Core Nerfed
- Damage Radius: Reduced
- Activate Energy Needed: Increased
- Energy Recovery Rate: Reduced
Gravity Spikes Buffed
- Energy Recovery Rate: Increased
Claw Buffed
- The bullet damage will not be reduced after the rebound.
- Lethal and Tactical Adjustment
Flash Drone Nerfed
- Effective Radius: Reduced
Concussion Grenade Nerfed
- Effective Radius: Reduced
- Max Duration: Reduced
- Min Duration: Reduced
Thermite Nerfed
- Effective Radius: Reduced
- Duration: Reduced
Trophy System Buffed
- Detect Radius: Increased
Flashbang Grenade Buffed
- Effective Radius: Adjusted to 10m
- Max Effective Duration: Increased
Contact Grenade Buffed
- Throw Speed: Increased
- Damage: Increased
- Damage Radius: Increased
Molotov Cocktail Buffed
- Duration: Increased
Echo Grenade Buffed
- Detect Radius: Increased
Battle Royale
SVD Buffed
- Range of First Stage: Increased
- Damage Multiplier: Increased
- Base Vertical Recoil: Reduced
Type 25 Buffed
- Range: Increased
- Damage: Increased
GKS Buffed
- Range: Increased
CR-56 AMAX Buffed
- Damage: Increased
HVK-30 Nerfed
- Range: Adjusted
- Base Damage: Adjusted
- Adjustment of the Class Skill
Clown Buffed
- Recharge Speed: Increased
- Tracking Range: Increased
Airborne Buffed
- Recharge Speed: Increased
Support – Profession Passive Skill Nerfed
- Time spent to revive teammates won’t be reduced after the Class upgrade.